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Written by Administrator
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Sunday, 03 June 2007 |
Virtual Worlds Forum Europe 2007 (Sun Oct 28) 450+ attendees from 23 countries, including 80 speakers, joined us at Canvas for four days of workshops, conference and expo. Check out the press coverage here, and podcasts from day one keynotes from Lord Puttnam and Lord Triesman, opening presentations from Jess Mulligan and Paul Jackson, day two keynotes and business model panels. Also, watch our blog for ongoing conversation. Our pan-European virtual worlds confex connected brands, major corporations, digital and virtual worlds agencies, media and entertainment players and games companies, technology suppliers, analysts and commentators, lawyers, regulators and venture capitalists and all those harnessing the power of virtual worlds to engage with clients, suppliers or customers. A serious amount of business got done. Watch this space for future events from the Virtual Economic Forum. | 
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Your programme at a glance
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Last Updated ( Sunday, 28 October 2007 )
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Our speakers include |
| Frank Campbell Frank Campbell is Chief Business Officer at MindArk PE AB, Swedish creators of the Entropia Universe, the first virtual universe to utilize a Real Cash Economy. Frank's background in language studies allowed him to join MindArk and focus on external/internal communication, community management and collaboration with computer entertainment media. He has also been closely involved with online activities and development of the Entropia Universe. As virtual worlds reach beyond gamers and into corporate and public spheres, Frank is now focused on business development and the introduction of Entropia into new international markets and the presentation of the virtual universe to new strategic partners. | |
| Steve Prentice Steve Prentice is Group Vice President and Chief of Research at Gartner and takes a particular interest in the longer term (5-10 year) scenario for the development of IT infrastructure, its evolving role in enabling new business models and the impact of new technologies and consumer market trends. Steve joined Gartner in 997 from GPT Limited, where he was Director of Marketing with their Payphones group. Prior to GPT he held a variety of marketing oriented roles with both software and hardware vendors, including seven years with Logica Limited, undertaking a wide range of projects in the IT and telecommunications sectors. Steve holds a B.Sc. Hons. degree in marine biology from the University of Liverpool, a postgraduate diploma in technological economics from the University of Stirling and a postgraduate certificate in business management from Coventry University. | |
| Thomas Bidaux Thomas Bidaux – Director of Product Development (NCsoft Europe) Widely recognised as one Europe’s leading figures in the development and execution of online games from his time at Wanadoo, Bidaux was a leading member of the team that launched highly successful Dark Age of Camelot franchise. His talents were employed by the fledgling NCsoft Europe in September 2004, as one of the original core members. Over two years later, the Brighton UK office has massively increased from the original four members to a staff of more than 120 peoples. Thomas’ role at NCsoft is to manage the product development teams as well as researching and acquiring new titles. | |
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